Bandits by Oleander
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"BANDITS",8,1: SEARCHING FOR BANDITS LOADING READY. RUN - <OOOIMKLOIMKLBO TE[XG^RFK - <OOOIMKLOIMKLBO TE[XG^RFK - BAHEFGFEH !"#"! -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"BANDITS",8,1: SEARCHING FOR BANDITS LOADING READY. RUN - <OOOIMKLOIMKLBO TE[XG^RFK - <OOOIMKLOIMKLBO TE[XG^RFK - BAHEFGFEH !"#"! -
BQSDA1FAQNA1PAQ - VDAVID'S MIDNIGHT MAGICSHIGH SCORES TO DATELGREAT SCORE! -
AAAAAAAAAAAAAAAAAAAAAAAAA L - ABCDFHJLNPREEIEDEEHENGDFHP 0 - 5 TO CHANGE DIFFICULTY - - - - 5 TO CHANGE DIFFICULTY - AME - AME - LEANDER IN 1984 - & 1103 H02 - ABCDFHJLNPREEIEDEEHENGDFHP 0 - 5 TO CHANGE DIFFICULTY -
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**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"HARD HAT MA - SEARCHING FOR HARD HAT MACK LOADING R - READY. RUN - - - BDFHJLNPRTVXZ/^ "$&(*,. -
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EPYX PRESENTS - - - (C.) BY OLEANDER 1043 KIEL COURT, SUNNYVALE, CAL. 94089 DESIGNED BY RANDY GLOVER - NUMBER OF PLAYERS (1-4) ? - PLAYER #1 SPEED (1-8) ? - PLAYER #2 SPEED (1-8) ? - PLAYER #3 SPEED (1-8) ? - PLAYER #4 SPEED (1-8) ? - - (C.) BY OLEANDER1043 KIEL COURT, SUNNYVALE, CAL. 94089DESIGNED BY RANDY GLOVER - NUMBER OF PLAYERS (1-4) ? - PLAYER #2 SPEED (1-8) ? - TOTAL SCORE: ***HIGH SCORES.***D - NOTHING TO IT. FIRE! FIRE!. SREDDAL. HELLSTONES FIGURITS REVENGE WALLS. ZIG-ZAG. SPELLBOUND BLACKOUT HERETHEREEVERYWHERE. HATCHLINGS HURRICANE. A - PLAYER #0 GET READY!FLI - EACH JUMPMAN = - RUN SPEED 00 SCORE - 'U&S$Q"O M^K/IZGXEVCTAR - *-?/.ZYXWVUTSRQPONMLKJIHGFEDCBA -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"MINER 2049",8,1: SEARCHING FOR MINER 2049 LOADING READY. RUN - OLEANDER PRESENTS:MINER 2049'ERBY BILL HOGUE CRACKED IN 1984 BY OLEANDER HI! MR.O & 1103 GQ - BY BILL HOGUE CRACKED IN 1984 BY OLEANDER HI! MR.O & 1103 - OLEANDER PRESENTS:MINER 2049'ERBY BILL HOGUE CRACKED IN 1984 BY OLEANDER HI! MR.O & 1103 GQ -
CC AA **** - A 64K RAM SYSTEM 38911 BASIC BYTES FREE - READY. LOAD"O'RILEY'S MINE",8,1: SEARCHING FOR O'RILEY'S MINE LOADING READY. RUN - FGGIIJJICJR^ _!"&RRRRRRRR$RRRRR%%01RRRRRRRR # "&RR - AAAAAAAAAAAAAAAAAAKS (6 - HF3 SELECT PLAYERS - [1] - HF5 SELECT LEVEL - [1] - GF7 OR FIRE BUTTON TO START - JGAME OVER, PLAYER - FGGIIJJICJR^ _!"&RRRRRRRR$RRRRR%%01RRRRRRRR # "&RR - AAAAAAAAAAAAAAAAAAKS (6 - HF3 SELECT PLAYERS - [1] - HF5 SELECT LEVEL - [1] - GF7 OR FIRE BUTTON TO START - JGAME OVER, PLAYER -
- RESENTS: ***** - ***** ( - ) 1981 BY - - DVENTURE NUMBER: 2 - ANT TO RESTORE PREVIOUSLY SAVED GAME? - *M* *M* - *M* *M* - *****MM ( -